AI for game developers = 游戏开发中的人工智能(影印版)
David M. Bourg ; Glenn Seemann2005 年出版374 页ISBN:7564100494
你的游戏是否有角色不能任意走动?是否有角色走进障碍物?是否有非玩家角色不能按照团队运动?现在你就可以掌握高级人工智能(AI)技术以解决这些问题。不管你是编程新手或者是个仅仅想快速学习AI的熟练游戏编程人员...
OPERATING SYSTEMS DESIGN AND IMPLEMENTATION,THIRD EDITION
[美]ANDREW S.TANENBAUM ALBERT S.WOODHULL著 陈渝 谌卫军译2007 年出版357 页ISBN:7121026481
本书是关于操作系统的权威教材。大多数关于操作系统的图书均重理论而轻实践,而本书则在这两者之间进行了较好的折中。本书详细探讨了操作系统的基本原理,包括进程、进程间通信、信号量、管程、消息传递、调度...
Java 9 Concurrency Cookbook Second Edition Master the art of fast effective java development with th
Javier Fernandez Gonzalez2017 年出版566 页ISBN:1787124417
Software engineering a practitioner's approach Seventh Edition = 软件工程 实践者的研究方法 (英文精编版·第7版)
Roger S. Pressman2011 年出版546 页ISBN:7111359654
DAVIS-CHRISTOPHER TEXTBOOK OF SURGERY THE BIOLOGICAL BASIS OF MODERN SURGICAL PRACTICE 12TH EDITION
DAVID C.SABISTON1981 年出版2540 页ISBN:0721678777
WORLD HISTORY IN BRIEF MAJOR PATERNS OF CHANGE AND CONTINUITY FOURTH EDITION VOLUME ONE TO 1450
PETER N.STEARNS2002 年出版272 页ISBN:0321076923
FRENCH IN ACTION:A BEGINNING COURSE IN LANGUAGE AND CULTURE THE CAPRETZ METHOD SECOND EDITION
PIERRE J.CAPRETZ BEATRICE ABETTI MARIE ODILE GERMAIN1987 年出版612 页ISBN:0300058217
THE PRIVATE SIDE OF AMERICAN HISTORY:READINGS IN EVERYDAY LIFE FOURTH EDITION VOLUME II SINCE 1865
THOMAS R.FRAZIER1987 年出版462 页ISBN:0155719610
NATION OF NATIONS A CONCISE NARRATIVE OF THE AMERICAN REPUBLIC VOLUME TWO:SINCE 1865 THIRD EDITION
JAMES WEST DAVIDSON2002 年出版1087 页ISBN:0072417757
THE WAY WE LIVED VOLUME Ⅰ1607-1877 ESSAYS AND DOCUMENTS IN AMERICAN SOCIAL HISTORY SECOND EDITION
FREDERICK M.BINDER1992 年出版321 页ISBN:0669244740